  if Assigned(zPlugOfEngine.PlayObjectRun) then begin
    zPlugOfEngine.PlayObjectRun(Self);
  end;  Ѫʯ


zPlugOfEngine.CheckCanDropItem   //Ʒֹڵ
zPlugOfEngine.CheckCanDealItem   //Ʒֹ
zPlugOfEngine.CheckCanStorageItem   //Ʒֹֿ
zPlugOfEngine.CheckCanRepairItem   //Ʒֹ

zPlugOfEngine.PlayObjectUserCmd

zPlugOfEngine.PlayObjectFilterMsg
